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Dan Paul

Programmer | Game Developer

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Featured Experience
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Latest Role

Stormcloud Games
Programmer

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September 2022 - September 2025

As a programmer at Stormcloud Games, I worked within a multi-skilled team in Unreal Engine 4 using C++ programming for a new game IP. My main role was being the designated UI programmer for the project, making me responsible for all UI systems, implementations and maintenance. As well as this, I also extended beyond my role and made major contributions to other areas such as gameplay features, backend tech, editor tools and automation. 

My Skill Set

What I Bring...

Technologies

Core Skills

©2025 by Dan Paul

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